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20
Server_new/Server_new.pde
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20
Server_new/Server_new.pde
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void setup()
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{
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size(1920, 1080);
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serverRunning = false;
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backgroundgame = loadImage("backgroundgame.png");
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Mario_character = loadImage("Mario.png");
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Luigi_character = loadImage("Luigi.png");
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gun = loadImage("gun.png");
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Background_Start =loadImage("Status0.png");
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menu =loadImage("Menubutton.png");
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x = loadImage("x.png");
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y = loadImage("y.png");
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backgroundminimap = loadImage("backgroundminimap.png");
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Startmusik = new SoundFile(this, "LoadingScreenMusic.mp3");
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soundon = true;
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noCursor();
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}
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